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Emily Kinney

Emily Kinney

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Emily Kinney

Emily Kinney

Emily Kinney

Gameplay Designer

Emily Kinney is a creative gameplay designer known for designing engaging interactive systems and player-focused experiences. With a background in game theory, level flow, and feature planning, Riley builds mechanics that keep players invested and coming back.

Emily is skilled in documentation, gameplay balancing, and designing clear progression systems. They work closely with programmers and builders to deliver exciting, meaningful content with every update.

Team Image
Team Image
Team Image

Qualifications

Academic :

Certificate in Game Design or Interactive Media

Experience :

3+ Years of Roblox Gameplay Design & Feature Planning

Skills

Creativity & Concept Development

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Game Balance & Systems

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Documentation & Planning

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