Emily Kinney
Gameplay Designer
Emily Kinney is a creative gameplay designer known for designing engaging interactive systems and player-focused experiences. With a background in game theory, level flow, and feature planning, Riley builds mechanics that keep players invested and coming back.
Emily is skilled in documentation, gameplay balancing, and designing clear progression systems. They work closely with programmers and builders to deliver exciting, meaningful content with every update.
Qualifications
Academic :
Certificate in Game Design or Interactive Media
Experience :
3+ Years of Roblox Gameplay Design & Feature Planning
Skills
Creativity & Concept Development
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Game Balance & Systems
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Documentation & Planning
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